package com.llamarun;

import android.view.View;

public abstract class Enemy extends NonPlayerObject 
{
	public void collideWithLlama(Llama llama)
	{
		llama.die();
	}
	public boolean canIDie()
	{
		return true;
	}
	
	static public int probabilityScore()
	{
		//percentage of enemies increases approx every 20 seconds
		//(not exactly though because killing 3 enemies would also do it
		return 10 + GameView.score/300;
	}
}
